
Game Overview, Tips & Analysis
Vehicles
| Ground Vehicles |
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Jump Tank Unshielded with two weapon types, (currently) forward mounted chainguns or mortar, it's firepower is useful in both mobile base defence and extended assaults on enemy base. Can be used by up to two players, one player driving and using the chainguns while another player can use the mortar. Cannot be used on water like the Beowulf Class Grav Tank of Tribes 2, it can however jump large gaps using its jump system. Can be stolen once it has been driven off the vehicle pad and its occupants have been killed. Can be manned by light and medium armour class players. |
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| Health Shield Respawn |
800 No 180 seconds |
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Rover Reasonably fast and capable of holding up to two players this can be used to pursue a flag runner or to help a flag runner. Currently has an internal inventory station and can be selected as a spawn point, use this to your advantage to deploy players behind enemy lines. Fairly easy to destroy so make sure you retreat from heavy fire to repair. Do not deploy underwater as the Rover takes continual damage when 50% of it is submerged. Can be stolen once it has been driven off the vehicle pad and its occupants have been killed. Players have very little protection and can be with weapons, particularly the sniper rifle at medium to long range. Can be driven by light and medium armour class players, heavy armour class players can only use the spawn pad or man the gunner position. |
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| Health Shield Respawn |
450 No 90 seconds |
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| Air Vehicles |
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Assault Ship (Bomber) The Assault Ship is a large air assault vehicle with bombs and dual cannons capable of destroying both air and ground targets easily. Essentially a three person tactical assault vehicle, carrying a pilot/bombardier and two gunners. Can be stolen once it has been driven off the vehicle pad and its occupants have been killed. Gunners have very little protection and can be killed with weapons, particularly the sniper rifle at medium to long range. Can be piloted by light and medium armour class players, heavy armour class players can only use the gunner positions. Can be used to transport medium / heavy armour class players across maps if they grapple to the vehicle. |
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| Health Shield Respawn |
550 No 210 seconds |
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Pod Fighter Unshielded, fast and armed with front mounted missile launchers this vehicle is extremely versatile and can be used for many roles. In an attack role it can be used as attrition or distraction. In a defence role it is usually used to patrol your airspace or pursue enemy flag runners. It is very useful for escorting other vehicles and defending turrets and sensors. Can be stolen once it has been driven off the vehicle pad and its occupants have been killed. Pilots of Pod Fighters have very little head protection and can be killed with weapons, particularly the sniper rifle at medium to long range. Can be piloted by light and medium armour class players. Can be used to transport medium / heavy armour class players across maps if they grapple to the vehicle. |
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| Health Shield Respawn |
140 No 90 seconds |
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