Game Overview, Tips & Analysis

Game Types



Arena
Team play and round based, teams fight for up to 10 rounds. Players have one life per round. When a player dies they are out until the next round. Can be best described as a fusion between 'Capture and Hold' and 'Team Deathmatch'. The first team to win five rounds wins the match.

Ball
Team play based, throw a ball into the enemy team's goal to score a point. The team with the most points wins.

Capture the Flag (CTF)
Team play based, steal the enemy flag and take it back to your base to capture. Your flag must be at its stand in order to capture their flag.

Fuel
Team play based, teams locate fuel and bring it back to their depot. First team to fill up their depot wins. Teams can steal fuel from another teams depot by standing underneath them. Players can only carry 15 fuel cells at a time. When players die they the team loses 1 fuel cell from their depot.

Rabbit
Get the flag and keep it away from other players for as long as possible.

Singleplayer
Unlike previous Tribes games Tribes Vengeance has a full singleplayer experience.


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