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1
Armour, displays how much armour you
currently have. When you are shot or damaged, some of the impact is absorbed
by the armour you wear. Picking up armour or armour shards increases your
armour.
2 Health, displays how much health you
currently have. When you are shot or damaged, some your health will be
reduced. Picking up health packs or using health stations increases your
health.
3
Ammunition, the amount of ammunition in your current weapon. Reload
(default key R) to use some of your reserve ammunition. This indicator is
either on the weapon or in the lower-right corner as indicated by the number
6.
4 Item Pickup, briefly
changes to show the item you just picked up
5 Score and Flag Status , CTF and Team
DM multiplayer only and shows your teams' score and the flag status in CTF
6 Timer, multiplayer only and shows the amount
of match time remaining
7 Score, multiplayer only (not CTF) and
shows your score and/or the team scores
8 Objective, when you receive a new
objective, it will briefly appear here. To review your objectives during a
game, press and hold the Objectives/Scores key (Tab by default).
9 Crosshair/Reticle/Cursor, your
reticle generally assists in aiming. However, as you approach other
personnel their name appears next to the reticle. When you approach a
computer panel or other graphical interface, your weapon lowers and your
reticle becomes a mouse pointer you can use to interact with the information
on-screen.
10 Transmission, in
singleplayer this alerts you to an incoming transmission,
11 Powerup, multiplayer only and shows
the currently active power or powerups
12 Flag status, multiplayer shows if you
are carrying the enemy flag
Some extracts from the Quake 4 Manual found on the Game DVD/CD
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