Quake3 & Team Arena Overview
Hand Signal Binds



Team Arena models and any new Quake3 models enable animations for hand signals similar to those in Quake2. A full list of available 'hand signal' binds follows, replace 'x' with the key you wish to bind the hand signal to, example bind a "+button7". If you add other commands to the same key bind as +button you must add a -button or the animation will keep repeating, see foot of this page for an example.

bind x "+button3" // Model specific taunt player

bind x "+button5" // Signal yes, acknowledged or salute
bind x "+button6" // Signal no, negative or pullback
bind x "+button7" // Signal point, move forward or attack
bind x "+button8" // Signal over here or join me here
bind x "+button9" // Signal to my left or move to my left
bind x "+button10" // Signal to my right or move to my right


You can combine these with the Voice Binds and Role & Task Binds, for example bind a "vsay_team onoffense;teamtask  1;+button7;wait;wait;-button7". If you do not wish to create your own custom teamplay config files and/or wish to view example teamplay config files then our Frequently Asked Questions section Do you know of any 'ready made' teamplay configs for CTF, TeamArena etc? may be of help.


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