Team Arena models and any new Quake3 models enable
animations for hand signals similar to those in Quake2. A full list of available 'hand
signal' binds follows, replace 'x' with the key you wish to bind the hand signal to,
example bind a "+button7". If you add other commands to the same key
bind as +button you must add a -button or the animation will keep
repeating, see foot of this page for an example.
bind x "+button3" // Model specific taunt player
bind x "+button5" // Signal yes, acknowledged or salute
bind x "+button6" // Signal no, negative or pullback
bind x "+button7" // Signal point, move forward or attack
bind x "+button8" // Signal over here or join me here
bind x "+button9" // Signal to my left or move to my left
bind x "+button10" // Signal to my right or move to my right
You can combine these with the Voice Binds and Role & Task Binds, for example bind a "vsay_team
onoffense;teamtask 1;+button7;wait;wait;-button7". If you do not wish to
create your own custom teamplay config files and/or wish to view example teamplay config
files then our Frequently Asked Questions section Do you
know of any 'ready made' teamplay configs for CTF, TeamArena etc? may be of help. |