Quake3 & Team Arena Overview
Health



Health
Available in three values which can be told apart by the colour inside the sphere. Gold which raises your health by 50 points, Yellow which raises your health by 25 points and Green which raises your health by 5 points. When picking up Green health you can raise your health above its normal limit, every second health is reduced until you reach your normal maximum. Respawns every 35 seconds after pickup.
 

MegaHealth
Raises your health by 100 to a maximum of 200, every second your health is decreased by one until maximum normal health limit is reached. Respawns every 35 seconds after pickup in Quake3 and every 120 seconds after pickup in Team Arena.


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